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From Classroom to Games PR: How an Ex-Teacher Doubled Her Income in the Indie Games Sector

From Classroom to Games PR: How an Ex-Teacher Doubled Her Income in the Indie Games Sector
Jarvs Tasker is the director and founder of Jarvs Indie Insights and left her teaching career behind seven years ago [John Fairhall/BBC]

Jarvs Tasker left teaching in 2019 due to chronic illness and now runs Jarvs Indie Insights, earning about twice her previous salary by working in communications and marketing for the games industry. Speaking at a Game Anglia event in Ipswich, she highlighted how many teaching skills transfer to community and PR roles, and urged passion over profit. Regional developers praised growth across the East of England but warned that visibility for indie games and the lack of large studios remain key challenges.

In 2019, Jarvs Tasker was forced to leave her teaching career at 28 after developing a chronic illness. Seven years later she runs Jarvs Indie Insights, a communications and marketing service for the video games industry, and says she now earns roughly double her former annual salary as a teacher.

From Classroom to Games PR: How an Ex-Teacher Doubled Her Income in the Indie Games Sector
Mark Backler of Game Anglia says the group works to raise awareness about careers in the gaming industry [John Fairhall/BBC]

Tasker visited the University of Suffolk's e-sport facility in Ipswich for an event organised by Game Anglia that celebrated independent developers and small studios across the East of England.

From Classroom to Games PR: How an Ex-Teacher Doubled Her Income in the Indie Games Sector
Developer Sam Read-Graves says the industry is growing in the East of England [John Fairhall/BBC]

"I can comfortably say it probably would have taken me about 20 years in teaching to earn what I make now," Tasker said.

After leaving the classroom, Tasker began by volunteering on PlayStation's YouTube channel. She emphasises that many skills translate between teaching and community or PR work: managing groups, communicating clearly and nurturing engagement are useful in both fields.

From Classroom to Games PR: How an Ex-Teacher Doubled Her Income in the Indie Games Sector
Abbygale Dunn studied game design and programming at university [John Fairhall/BBC]

"Managing a community is very similar to managing a class of kids, so there's a lot of crossover skills there," she said. "Passion is the most important thing."

Growth And Challenges In The East Of England

Game Anglia has been promoting clusters of developers and students across Suffolk, Essex, Cambridgeshire and Norfolk. Mark Backler of Game Anglia described the games sector as one of the UK's largest creative industries and said it is now more possible than ever to develop and release indie titles—though it remains competitive.

From Classroom to Games PR: How an Ex-Teacher Doubled Her Income in the Indie Games Sector
Game scout Omar Khalil says it can be hard to create the next big game [John Fairhall/BBC]

Developer Sam Read-Graves noted the region has expanded significantly in the past decade thanks to initiatives that bring together talent and training. He added that big franchises like Call of Duty or FIFA are unlikely to originate in the East of England at present because there are few large studios there, but independent developers can still produce financially successful games.

Voices From The Scene

Abbygale Dunn, 22, founder of Astral Forge and a graduate in game design and programming, said the industry has become more welcoming to women. "When I studied, there were only about three women in my course," she said, but she now feels the community is kinder and more inclusive.

Omar Khalil, game scout lead at Entity, stressed that the UK has plenty of talent but the biggest hurdle for indie creators is visibility. "There are so many games out there right now... it's how do you get visibility on those games? I think that's the biggest challenge," he said.

Views On AI

Tasker and other speakers said the industry is cautious about using AI-generated content. Many players express dislike for AI in creative roles, and speakers welcomed ongoing emphasis on human creativity and authentic work.

The event highlighted a thriving independent scene in the East of England, growing opportunities for varied career paths into games, and persistent challenges around discoverability and studio scale. Attendees left encouraged about the region's momentum and the range of routes into the industry for people with different backgrounds.

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